The Cullenin Agency is a small company with two lines of work: building a game, and buying land. We expect to add people to both. We have no open positions posted today, and we would rather say so than invent some.
These are the kinds of people we expect to need. They are not job postings, and nothing here is a promise of a role.
We are building Kings Landing, an open-world game made in Blender and Unreal Engine 5.8. It is a lot of world for a small team.
Modelling, texturing and set dressing for interiors, vehicles, boats and environments.
Gameplay, systems and tools in Unreal Engine 5.8, from vehicles and menus to the open-world setup.
Laying out and finishing places for the player to explore, from rooms and gardens to waterfronts.
We buy small vacant parcels across the Ozarks for our own account and hold them. We are not a brokerage, and these roles do not involve representing buyers or sellers.
Finding and researching small vacant parcels, and checking the details before we make an offer.
Supporting the buying process: records, county lookups, owner outreach and paperwork.
If one of these sounds like you, send us a short email. We read what comes in, and we will reach out when we have something that fits.
[email protected]We will not post salaries or promise timelines here, because there is nothing to promise yet. When roles are real, they will be listed on this page with what they involve.